The first mode is Arcade, which doubles as the game's story mode. Smash Up does a bang-up job with a variety of modes, though, even if all of them have been borrowed from the Super Smash Bros. It is disappointing that the final roster doesn't use the franchise to its full potential. As funny as they are to play with, there is a laundry list of characters - such as Rocksteady and Bebop, Leatherhead, Baxter Stockman, and many more - that didn't make the cut. Even worse, instead of using the space for three more important TMNT characters, there are three Rabbid characters: Raving Rabbid, Splinter Rabbid, and Ninja Rabbid. The problem is that the roster is quite small, lacking the strength and potential seen in recent Super Smash Bros. The roster also features appearances from TMNT characters that have played a significant role in the TMNT storyline, such as the Fugitoid and the Nightwatcher. The main characters are here, such as all four turtles (Leonardo, Raphael, Donatello, and Michelangelo), Shredder, April O'Neil, Master Splinter and many others. The roster is solid, but quite problematic. The Cruise Ship stage, for example, starts out like a regular stage but then hits an iceberg, forcing players to flee the ship and continue the fight on the back of a whale. A few of them are gimmicky and not particularly relevant to the entire TMNT franchise, but they are all laid out well, giving players enough room to perform tricks. The stages are excellent in their design, despite being reminiscent of the stages found in Super Smash Bros. Smash Up is focused on the player's skills, which by itself makes the game worth trying out. This allows players to perform combos and attacks without the need to memorize complex button sequences. There are two forms of attack: basic, which just requires one press of the attack button, and special, which is performed while pressing the attack button any holding any direction on the D-Pad. This feels forced, and since it's a constant occurence it gets tiring quickly.īut for all its faults, Smash Up can be really fun, especially since the core mechanics are presented very well. When this happens - and it happens often - you have to shake the controller in order to snap out of it. Players can also beat their opponents to the point of making them dizzy. While not impossible to perform, these moves are very tricky, often seemingly performed by sheer luck. There are also some advanced techniques, such as wall jumping, wall attacks, and air dodges. This somewhat compensates for the fact that the characters lack a third jump, as the low gravity allows players to jump higher and farther. franchise is known for.įor starters, the gravity is quite low, making the characters feel "light". It's these little nuances that made the original Nintendo franchise a hit with gamers around the world, and this game does a good job of preserving this tradition, even if it doesn't quite reach the level of polish that the Super Smash Bros. Additionally, you'll find items such as bombs and power-ups that let the characters perform various ninja attacks these items help you defeat your opponents. But at times the stages will be filled with hazards and obstacles that quickly turn the match into a race to save your life. In Smash Up, the object is to deplete your opponent's health bar or toss them out of the ring, a slight departure from Super Smash Bros.'s damage counter. Up to four players can participate in energetic, frenzied battles. Instead of learning complex moves in a 3D environment, the fighting has been simplified in an effort to make it accessible as a party game. The game is a 2.5D fighter, differing only slightly from fighting games of yesteryear like Street Fighter. title, Smash Up shouldn't be a foreign concept. clone starring the cast from TMNT, and it's a very solid effort with a few warts. Published by Ubisoft and developed by Game Arts and members of Team Ninja, the title is a Super Smash Bros. In the video game world, there was a remake of Turtles in Time for the Xbox Live Arcade and PSN, and the subject of this review, TMNT: Smash Up. With 2009 being the heroes' 20th anniversary, Mirage Studios decided to celebrate in a grand manner, creating a new TV movie called "Turtles Forever," releasing collectible toys and re-releasing the old movies on Blu-Ray and DVDs. Divergent from the original comic books, the series went on to become a phenomenon that spawned movies, merchandise, and of course, video games. Starting as a black-and-white comic by Kevin Eastman and Peter Laird, the turtles eventually achieved widespread fame as Saturday morning cartoon characters. Very few franchises from the '80s can claim to have lasted for more than 20 years Teenage Mutant Ninja Turtles is one of them.
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